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Qualcomm Says Multiple Snapdragon XR2+ Devices Will be Announced by Year’s End

November 1, 2022 From roadtovr

Semiconductor giant Qualcomm says its latest XR chipset, the Snapdragon XR2+ Gen 1, will find its way into multiple virtual and mixed reality (MR) headsets by the end of 2022.

We know of at least two headset that already feature Qualcomm’s latest Snapdragon XR chipset: the recently launched Meta Quest Pro and Lenovo ThinkReality VRX, both of which are VR standalones capable of augmented reality interactions thanks to color passthrough cameras (aka ‘mixed reality’).

Announced on October 11th alongside Quest Pro, Snapdragon XR2+ boasts better heat dissipation, providing it the ability for 50% higher sustained power and 30% improved thermal performance over the previous Snapdragon XR2 introduced in 2019, which you’ll find in many VR and AR headsets today.

Meta Quest Pro | Photo by Road to VR

“This allows more concurrent multimedia and perception technologies to be utilized simultaneously enabling full-sensory interactions, like creating life-like human expressions in the metaverse, without compromising form factor,” the company says.

Qualcomm says Snapdragon XR2+ introduces a new image processing pipeline providing less than 10ms latency for the sort of full-color passthrough seen in Quest Pro and ThinkReality VRX.​ It also supports 8K 60fps 360-degree video, low latency Wi-Fi 6, head, hand and controller tracking, 3D reconstruction, automatic room mapping, and high pixel density displays.

The company says “[m]ultiple OEMs have already committed to commercializing devices powered by Snapdragon XR2+ that will be announced by the end of 2022,” which means we’re due for a deluge of higher-end headsets which is slated to bring more competition to the prosumer and enterprise space.

Filed Under: News, Qualcomm, qualcomm snapdragon, Qualcomm Snapdragon XR2, quest pro, snapdragon xr2, xr2

Meta & Qualcomm Join “Multi-year” XR Chip Partnership to Combat a Common Threat

September 3, 2022 From roadtovr

Two of the biggest names in XR—headset maker Meta and chip maker Qualcomm—today announced a “multi-year broad strategic agreement” to collaborate on “customized virtual reality chipsets” for future devices.

Qualcomm, a leading provider of smartphone processors, was an early mover in the XR space by pushing variants of its Snapdragon mobile processors as ideal for use in both AR and VR headsets—a play which now sees the company’s product in the vast majority of standalone headsets available on the market today.

Meta has used Qualcomm processors in all of its standalone headsets to date—Go, Quest, and Quest 2—and is expected to do the same in its forthcoming Project Cambria headset.

Today Meta and Qualcomm jointly announced they have entered into a “multi-year broad strategic agreement” to work together on XR platform development. The agreement was a big enough deal that the CEOs of both companies made the announcement together during the IFA 2022 conference.

“We’re working with Qualcomm Technologies on customized virtual reality chipsets— powered by Snapdragon XR platforms and technology—for our future roadmap of Quest products,” said Meta CEO Mark Zuckerberg. “As we continue to build more advanced capabilities and experiences for virtual and augmented reality, it has become more important to build specialized technologies to power our future VR headsets and other devices.”

With the companies having already worked together over the last several years, it’s a curious announcement—what gives?

On its face the announcement likely represents a commitment by Qualcomm to make Meta a top priority client over the next several years, devoting more time to the company and offering it more influence over future Snapdragon XR chips from Qualcomm. And with Meta believing that it’s going to take a complete rethinking of the typical computing architecture to make the sci-fi vision of XR a reality, the companies will probably be prototyping together on that front as well.

But there’s likely another major reason for this partnership—it brings two allies together against a common threat: Apple.

Though Apple hasn’t formally announced any XR products yet, all signs point to a long history of R&D and a desire for the company to dominate the space. For Meta, which itself wants to control the destiny of XR, that’s a problem. Mark Zuckerberg has been eyeing this potentiality since at least as far back as 2015, which drove him to buy Oculus in the first place—in an effort to get out ahead of companies like Apple and Google in the nascent XR space.

But Apple is a problem for Qualcomm too… Apple is sure to use its own custom processors (colloquially referred to as ‘Apple silicon’) in its XR products. By definition then, the greater marketshare that Apple has in the XR space, the fewer Snapdragon chips Qualcomm will sell.

Apple has long been building its own custom processors for its smartphones which has given the company and edge over competitors using commodity chips. In the last few years Apple has also begun phasing out third-party processors in favor of its own chips in its PC products, signaling a maturation of the company’s microprocessor design and fabrication capabilities.

For Meta, the partnership with Qualcomm buttresses a strategic vulnerability by giving the company a committed ally that can make chips that are highly specialized for XR devices.

For Qualcomm, the partnership with Meta is an effort to ensure that Apple doesn’t easily dominate the XR market and snuff out the company’s opportunity to sell chips to a wide variety of non-Apple XR device makers.

Ultimately the partnership is a maneuver in a fight for early ground in a market that the companies expect will one day be worth trillions of dollars.

Filed Under: Apple, ar industry, Meta, News, Qualcomm, qualcomm snapdragon, vr industry

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