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Meta Quest 3 News & Reviews

Meta Explains Why It Sees Wide Field-of-View Headsets as a ‘bad tradeoff’

October 22, 2024 From roadtovr

Meta CTO Andrew Bosworth revealed last week a mysterious wide field-of-view (FOV) headset prototyped in the Redmond, Washington-based Reality Labs offices. Bosworth now reveals the research prototype had something close to a 210-degree FOV, however wide FOV displays are a critical tradeoff the company isn’t ready to make.

And if you were hoping this was the wide FOV Quest yet to come, you’ll probably be disappointed. Bosworth revealed in a recent Instagram Q&A the device is actually a mixed reality headset, however he tempered expectations by calling the prototype “very, very, very low resolution,” which notably featured “giant gaps in the display where there was no image at all.”

Bosworth intimated Meta won’t be chasing after such a wide FOV because there are simply too many conflicting tradeoffs.

“I know how much ya’ll love field-of-view and want more. I’m with you. I like it. I get it, I do. The tradeoffs are so bad. The tradeoffs on weight, form factor, compute, thermals… it’s all bad,” Bosworth said in the Q&A.

Image courtesy Andrew Bosworth

Enthusiast-grade, wide FOV PC VR headsets like Pimax Crystal Light ($699), Pimax Crystal Super QLED ($1,799), and Somnium VR1 (€1,900/$2,050) don’t need to worry about those things as much, as they rely on dedicated GPUs and typically don’t need to fit into the sort of tight compute and power envelopes as Quest. And as we know, Meta doesn’t produce PC VR-only headsets anymore either.

Bosworth boils it down to price, since producing a significantly larger FOV in a standalone beyond the typical 110-degree horizontal increases the costs of all associated components.

“Field-of-view is one of the most expensive things you can add to a headset. And by definition, and all that cost—that quadratic cost—is going to the least important pixels,” Bosworth said, referring the display’s periphery.

Even so, Meta doesn’t seem ready to revisit higher price points just yet—at least not after retiring Quest Pro, which released only two years ago for an eye-watering $1,500 before being reduced to $1,000 less than a year after launch. In the near-term, the company is pinning its hopes on the most affordable mixed reality standalone yet, Quest 3S.

“It’s a really tough trade to embrace. We care about field-of-view, and that’s why we do this research. We look at different ways to approach it, and attack it, and make it cheaper […] and more affordable, and not make it so expensive,” Bosworth said.

Summing up the subject on wide FOV headsets, Bosworth maintains “there is a practical reason that we end up in the space that we do.”

The prototype was developed by the company’s Display Systems Research (DSR) team led by Doug Lanman, who is also known for his work on varifocal prototypes. In 2020, DSR said its then-latest varifocal prototype, which featured static varifocal displays and folded optics, was “almost ready for primetime.” The team also showed off display prototypes capable of higher display ranges, providing better contrast for more immersive visuals. None of those technologies have made it out of the lab yet.

Instead, Meta appears to be continuing its march to reach the masses with mixed reality, acting as the lower-cost foil to Apple’s $3,500 Vision Pro—an emerging XR competition with battle lines that are still unclear.

– – — – –

A recent report from The Information maintains Meta may launch a Quest 4 sometime in 2026, which will give us a better idea of how Apple hopes to respond to similar reports of a cheaper follow-up to Vision Pro, reportedly coming sometime in late 2025.

Filed Under: Meta Quest 3 News & Reviews, News, XR Industry News

Meta CTO Confirms Mixed Reality Glasses Project, AI Earbuds with Cameras & Cancellation of High-End Quest

October 16, 2024 From roadtovr

In an interview with The Verge, Meta CTO and Reality Labs chief Andrew Bosworth confirmed a number of projects previously subject to speculation, detailed the company’s strategic shift toward AI, and confirmed plans to deepen its partnership with Ray-Ban parent EssilorLuxottica.

Meta reorganized Reality Labs earlier this year to better focus on wearables, such as Ray-Ban Meta Smart Glasses and AI-driven wearable tech, like the newer version of its wrist-worn controller revealed last month alongside Meta’s Orion AR glasses prototype.

Meta’s Orion AR Glasses Prototype | Image courtesy Meta

To get there though, Bosworth outlined the company’s multi-phase process for product development. In a nutshell: a “pre-discovery” team prototypes novel concepts. Some ideas move to the “discovery” phase for feasibility and industrial design evaluation. Prototyping follows with more extensive executive involvement, and products that pass engineering validation may go to market.

In the interview, Bosworth confirmed a number of claims made in recent reports, including rumors that Meta is exploring earbuds with cameras, similar to what we’ve heard is currently going on at Apple, and a pair of mixed reality goggles which recently entered the discovery phase, described as “steampunk-like.”

Although Bosworth didn’t confirm this, a previous report from The Information maintained those mixed reality goggles could arrive as soon as 2027—assuming they successfully pass both prototyping and engineering validation phases.

Bosworth also confirmed a previous report that Meta has canceled a high-end Quest headset, codenamed La Jolla, which was initially expected to become the Quest Pro 2. The cancellation of La Jolla was likely due to tepid consumer responses to high-priced headsets like the Quest Pro and Apple Vision Pro.

Meta Quest Pro | Image courtesy Meta

It also seems reports were correct surrounding Meta’s plans to take a noncontrolling stake in EssilorLuxottica, the company behind Ray-Ban Meta Smart Glasses. Meta is seeking volume while the eyewear giant seeks margins. “That’s the tension, and we found a good solution to it, so we’re pretty excited about it,” Bosworth told The Verge.

Meanwhile, Meta is increasingly focused on AI-powered devices, aiming not to be outpaced by competitors like Apple. To boot, Meta is now developing multiple products simultaneously, a marked shift from its early days.

“We definitely don’t want to be outflanked by someone who came up with some clever, integrated wearable that we hadn’t thought about,” Bosworth says. “If there’s a part of your body that could potentially host a wearable that could do AI, there’s a good chance we’ve had a team run that down.”

This comes as Meta has just released Quest 3S, its new $300 mixed reality headset that undoubtedly hopes to replicate Quest 2’s success by packing in Quest 3’s chipset and full-color mixed reality capabilities alongside last-gen displays.

Filed Under: Meta Quest 3 News & Reviews, News, XR Industry News

Revamped Meta App Reintroduces Quest Users to Some of the Best Immersive Art Out There

October 11, 2024 From roadtovr

Meta has revived its VR Animation Player (2019) with the new release of Theater Elsewhere, a fresh iteration of the free animation player app that allows users to experience immersive, hand-painted worlds created with in VR art app Quill by Smoothstep (2021).

Meta says the newly revamped Theater Elsewhere app includes a new user interface for easier navigation, faster performance, and enhanced controls, designed to offer a seamless user experience.

It also packs in over 50 VR-animated shorts, curated selections, and more than 2,400 user-generated content pieces, which you can explore more deeply in ‘Free Fly Mode’, letting you view the creations from any angle.

Supporting all Quest devices, including the original 2019-era Quest, Theater Elsewhere was internally developed by a small team since July 2023, composed of Art Director and legendary artist Goro Fujita.

Fujita, a DreamWorks Animation veteran, is also known for his work at the now defunct Oculus Story Studios on VR animated short films Henry (2015) and chapter 1 of Wolves in the Walls (2018), as well as a massive slate of VR animations, some of which you can see in the Theater Elsewhere app right now.

You can read the full Q&A over at the Meta blog, which dives deeper into Fujita’s passions, past and present. Meanwhile, Meta says it expects Theater Elsewhere to continue growing, with more content updates and new features planned for the future.

Filed Under: Meta Quest 3 News & Reviews, News

Fitness Service ‘Alo Moves’ Launches Immersive Mind-body Classes on Quest

October 11, 2024 From roadtovr

Magnopus, the veteran XR studio behind Mission: ISS (2017), launched Alo Moves XR, a new mixed reality fitness app for Quest that uses volumetric 3D captures to deliver classes from top fitness gurus in yoga, Pilates, and mindfulness.

Announced earlier this year, the Quest-exclusive Alo Moves XR app includes 32 classes out of the gate, and plans to add four to five new yoga and Pilates classes monthly, along with weekly meditation sessions.

As a subscription app similar to Supernatural (2020), Alo Moves XR features top instructors, including Ashley Galvin, Annie Landa, Bianca Wise, Kirat Randhawa, and Susy Markoe Schieffelin, who lead sessions across immersive destinations such as Spain, Norway, and Thailand.

Later this year, Magnopus says Alo Moves XR will also introduce new instructors and courses, including 20+ minute yoga sessions, quick toning and sculpting classes, Briohny Smyth’s and Josh Kramer’s yoga fundamentals, evening reset stretching, breathwork, and more.

“Users can interact with their 3D instructors, repositioning them and viewing every angle for a full 360-degree perspective, helping perfect form and movement techniques,” Magnopus says. “Within this unique immersive experience, mixed-reality allows for the seamless blending of the user’s physical environment, utilizing room mapping and object detection to create a safe and comfortable atmosphere. In mindfulness classes, serene, enveloping environments—Clouds, Water, and Abstract—offer an unparalleled escape, even in the midst of a busy day.”

Considering you’ll be down on the ground, Alo Moves XR also includes support for hand-tracking across all support devices, which includes Quest 2, 3, Pro and the upcoming Quest 3S.

Alo Moves XR is available for $69 per year or $10 per month, with a special bundle offer for $49 per year. Notably, Alo Moves XR is a separate subscription to the flatscreen Alo Moves app available across iOS devices, however those members can add XR for $20 annually.

Additionally, a seven-day free trial is available, with a one-month trial for those current Alo Moves members.

Filed Under: Meta Quest 3 News & Reviews, News

Refurbished Quest 3 on Amazon is the Headset’s Best Deal Yet

October 1, 2024 From roadtovr

In an effort to reposition the price ladder for its flagship headset, Meta is aiming to get the 128GB model of Quest 3 out the door for good. A new refurbished Quest 3 deal on Amazon is the best we’ve seen yet.

Amazon US is currently selling a refurbished Quest 3 (128GB) for $380 and the refurbished Quest 3 (512GB) for $450 through its ‘Renewed Premium’ program.

While you can buy refurbished Quest 3 units for the same price directly from Meta, Amazon’s deal has a considerable extra perk: instead of the 30-day return policy you get with Meta, Amazon’s Renewed Premium program includes a no-questions-asked one year return (or replace) policy. That gives you some extra piece of mind in case you get unlucky with a refurbished unit that doesn’t hold up over time.

Amazon also guarantees Renewed Premium products will have no lens scratches, at least 90% of the original battery life, and “no signs of cosmetic damage (scratches, dents, and other) are visible when the product is held 12 inches away.”

If you were about to pull the trigger on a brand new Quest 3S, these Quest 3 deals are definitely worth considering.

A new Quest 3S (128GB) is $300. The refurbished Quest 3 (128GB) will cost $80 more, but you get the benefit of majorly improved lenses and a higher resolution display. Ultimately that means a much clearer looking image inside the headset.

Then there’s the Quest 3S (256GB) which costs $400 new. Meanwhile the refurbished Quest 3 (512GB) costs just $50 more, which gets you not only the improved lenses and higher resolution display, but also double the storage.

Filed Under: Meta Quest 3 News & Reviews

Meta Overhauls ‘Horizon Worlds’ Avatar System for More Realistic Representation

October 1, 2024 From roadtovr

Announced at Connect last week, Meta is launching its next-generation avatars in Horizon Worlds today, giving users a lot more customization options to choose from before jumping into the company’s social VR platform.

Starting today, users can dig even deeper into adjusting their avatars’ appearance, including features like customizable body proportions, nose shape, eye size, and lip size. Like its previous avatars system, these also work across Meta’s other platforms, including Facebook, Instagram, and Messenger.

The sort of flash marketing images you’ll see with smiling and laughing avatars only really paints a part of the picture though, since the sort of smooth, Pixar-esque scripted avatar animations seen on flatscreen simply aren’t a thing in VR. Still, the new avatar system brings a lot more flexibility to the table, which Instagram user ‘mistermavix’ shows off in a recent video:

Meta says in the most recent Horizon Worlds v182 release notes that world creators should make sure their virtual environments are ready for updated avatars, which includes things like making sure features of their worlds interact with the new avatars’ expanded range of body shapes and sizes.

Specifically, attachable items, lighting, and interactable objects like furniture may need adjustments to accommodate the new avatars, Meta says, noting that doorways and walkways should also be reviewed to ensure they comfortably fit the varied avatar proportions.

This follows an update in August last year that finally brought legs to Meta avatars, which came amid a greater push to attract more users to Horizon Worlds with the launch of support for Android and iOS mobile devices as well as standard PC browsers.

Filed Under: Meta Quest 3 News & Reviews, News

Newly Reduced Quest 3 Price and Quest 3S Pre-orders Now Available on Amazon

September 26, 2024 From roadtovr

The newly discounted Meta Quest 3 (512GB) is now available on Amazon, along with pre-orders of the new Quest 3S (128GB) and (256GB), with that sweet, speedy Prime shipping. All now include the promised bundle that includes Batman: Arkham Shadow and a three month subscription to Meta Quest+.

It wasn’t initially clear exactly when the newly reduced Quest 3 price would hit—would we have to wait until Quest 3S actually launches on October 15th?

Image courtesy Meta

Turns out, nope! The newly discounted Quest 3 (512GB) is now available on Amazon for $500. Just yesterday the headset was listing at its original price of $650. It also now includes a bundled copy of Batman: Arkham Shadow (releasing October 22nd) and a three month subscription to Meta Quest+.

The Quest 3 (128GB) model is being phased out, with its own price reduced to $430 while stock remains. At the time of writing, Amazon says it’s already out of stock. But it’s currently offering an even further discounted refurbished Quest 3 (128GB) for just $380. The refurbished unit does not appear to include the Batman Arkham Shadow and Meta Quest+ bundle.

Image courtesy Meta

As for Meta’s new Quest 3S, both models can be pre-ordered on Amazon ahead of the October 15th release date, with the (128GB) model for $300, and the (256GB) model for $400. Both include a bundled copy of Batman: Arkham Shadow (releasing October 22nd) and a three month subscription to Meta Quest+.

Important note: right now the Quest 3S (128GB) is showing delivery from Amazon right around release date, but the Quest 3S (256GB) isn’t expect to deliver until the end of November. It’s unclear if this is a fluke. We’ll be keeping our eye on the date, but in the meantime it looks like ordering the (256GB) headset direct from Meta may mean an earlier delivery.

Other places to check for Quest 3S stock and favorable delivery dates include Best Buy, Newegg, Walmart, and Target.

Not sure if you should get Quest 3 or Quest 3S? Compare the specs and get our take right here.

Filed Under: Meta Quest 3 News & Reviews, News

Meta Releases ‘Horizon Hyperscape’ for Quest 3, Letting You Explore (and maybe eventually upload) Photorealistic Places

September 26, 2024 From roadtovr

During Meta Connect’s big Quest 3S unveiling yesterday, where the company showed off the $300 headset for the first time, Meta announced it was also releasing a new app exclusively for Quest 3 that lets you explore photorealistic spaces. And they aren’t like the 360 photos you’ll see in Google Street View either; they’re full photogrammetry scenes you can actually walk through.

Meta calls the app Horizon Hyperscape, which is now available to Quest 3 and Quest 3S users in the US for free.

The company notes its photorealistic environments were created using mobile phone scans and cloud-based processing, highlighting however that Horizon Hyperscape is a “demo experience to showcase our vision for photorealism, as a profound new way to feel like you’re physically there.”

While users can’t upload their own photo scans “today,” on stage at Connect CEO Mark Zuckerberg underlined “you can use your phone to scan a room and recreate it, or step into a room that someone else has scanned and shared,” making it seem like that functionality seems could come at some point in the future.

For now, the app features a handful of large-scale photogrammetry scenes, which include explorable spaces, such as EastWest Studios in Hollywood, and densely packed artist workshops from Daniel Arsham, Rebecca Fox, and Gil Bruvel.

All of it feels a bit like Valve’s now-defunct Destinations Workshop tools for PC VR, released in 2016, which allowed users to similarly explore and upload photogrammetry scenes. We’re betting Meta wants to make it a bit simpler from an end-user perspective when it comes to capturing and processing the massive number of photos required to create such a detailed environment though.

Filed Under: Meta Quest 3 News & Reviews, News

YouTube is Finally Set to Get Social Viewing on Quest

September 25, 2024 From roadtovr

Nearly two years ago, Meta announced that Quest’s social space, Horizon Home, would allow users to watch YouTube videos together—something we’ve been wishing was easy to do in VR for a long time. Excitement waned, however, when the feature never actually made it out the door. Now the company says social viewing for YouTube is finally ready.

It’s been possible to watch YouTube videos together with friends in VR; it just hasn’t been easy. Downloading additional apps—which often have their own accounts, avatars, and friends-lists—is a lot of hoops to jump through. Ideally the feature would just be built right into the existing YouTube VR app on Quest.

That was the plan anyway. Back in 2022, Meta announced that social viewing was coming to YouTube VR on Quest. But then it just… never happened.

Better late than never, anyway. Meta today announced… again… that YouTube VR is getting a social viewing feature. The company says users will be able to initiate a co-watching session from within the YouTube VR app, which will allow others to join you inside of your Horizon Home to watch the same content.

At this time we don’t know for sure how many users can join the same session, but our understanding is that the social viewing feature should support not only flat YouTube videos, but also immersive 180 and 360 VR content as well.

Meta says the feature will begin rolling out next week.

Filed Under: Meta Quest 3 News & Reviews

Logitech Launches MX Ink, the First Official Stylus Accessory for Quest

September 25, 2024 From roadtovr

Logitech today announced the launch of the MX Ink stylus. This officially supported Quest accessory aims to give users a more precise and natural input method for applications like design, drawing, and visualization.

On Quest, hand-tracking is great as a low-barrier input for basic cursor-like input, while controllers are great as a flexible and high performance input for gaming and applications that need lots of distinct inputs like buttons and sticks. But now Quest headsets will have a third option: the MX Ink stylus from Logitech.

Image courtesy Logitech

The MX Ink stylus is available starting today, priced at $130 for the stylus alone, or $170 for the stylus and the MX Inkwell accessory—a convenient place to store and charge the stylus. There’s also the MX Max ($50) which offers a prime drawing surface if you’re going to use it for 2D input on a desk. The stylus supports Quest 2 and Quest 3-series headsets.

While the stylus is certain to be a more niche input device for the headset, it caters to a subset of VR apps which are focused on creation. That would be apps for things like 3D modeling, painting, sculpting, and drawing—the kind of apps where being able to point to a very specific point in space feels way more natural with a stylus than a controller.

When I got to try an early version of the MX Ink stylus earlier this year, I was impressed with the way it was integrated into the overall Quest experience. As an official ‘Made for Meta’ accessory, the headset acknowledges that you’re pairing a stylus (rather than controller) and walks you through the procedure.

Image courtesy Logitech

Once it’s paired, it works just like you’d hope: you see a 3D model of the stylus in front of you, and you can use it as a basic pointer in the standard Horizon OS interface. The buttons on the stylus emulate the buttons on the controller, so you can do things like drag-to-scroll and press buttons. You’ll also see a battery-life readout in the same place you’d normally expect to see it for the controllers.

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While the stylus does a reasonably good job of emulating the controller, the real reason for this thing to exist is for apps that have been built especially with it in mind. Not only do these apps show a model of the stylus (or their own interpretation of it) they also support the pressure-sensitive tip and pressure-sensitive side button, which allow for smooth input for parameters like brush stroke size.

Image courtesy Logitech

We’ve reached out to Logitech hoping to get a complete list (inclusive of the “many more” at the very bottom), but for now Logitech currently lists the following applications as supporting the MX Ink stylus:

  • Arkio
  • Engage
  • Gravity Sketch
  • Gesture VR
  • Painting VR
  • Osso VR
  • Vermillion
  • Thrasher
  • Figmin XR
  • Fundamental VR
  • Hololight
  • Open Brush
  • Elucis
  • ShapesXR
  • Visionwear
  • Needle
  • “Many more”

Filed Under: Meta Quest 3 News & Reviews

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