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Varjo Cuts Price of High-end Aero PC VR Headset by 50%

September 21, 2023 From roadtovr

Varjo, the Finland-based creator of high-end XR headsets, announced their businesses and prosumer-focused SteamVR headset Aero is now permanently 50% off its original $2,000 price tag.

Aero is essentially a pared down version of the company’s strictly enterprise headsets, offering industry-leading fidelity and advanced features such as eye-tracking.

Released in October 2021, Aero was (and still is) the company’s least expensive headset; it’s now priced at $990 (€990), bringing the Helsinki, Finland-based company into a new price segment which its hoping will appeal to at-home simulator fans.

Photo by Road to VR

Ther news was revealed during the company’s hour-long ‘Aeroversity’ livestream celebrating the device’s two years since launch. Besides the price drop reveal, Varjo focused heavily on the headset’s use in both driving and flight sims.

When we reviewed Varjo Aero in late 2021, we called it the “dream headset for VR simmers who aren’t afraid to trade cash for immersion,” as it offered some pretty stunning clarity (35 PPD) that’s beaten only by the company’s more expensive headsets.

Notably, the $990 package doesn’t include SteamVR base stations and motion controllers, making it appeal mostly to users already in the SteamVR tracking ecosystem. What’s in the box: Varjo Aero headset, VR adapter, power supply unit with 6 x power plugs (EURO, UK, US, AUS, KOR, CHN), in-ear headphones with microphone, user guide, cleaning cloth.

The price drop looks to be, in part, a response to the growing number of new PC VR headsets offering higher resolution micro displays, notably with the Bigscreen Beyond leading the charge at $1,000 for just the headset, which includes 2,560 × 2,560 (6.5MP) per-eye resolution microOLEDs clocked at 75/90Hz.

Check out the specs below:

Varjo Aero Specs

Resolution 2,880 x 2,720 (7.8MP) per-eye, mini-LED LCD (2x)
Refresh Rate 90Hz
Lenses Aspheric
Field-of-view (claimed) 134° diagonal, 115° horizontal (at 12mm eye-relief)
Optical Adjustments IPD (automatic motor driven)
IPD Adjustment Range 57–73mm
Connectors USB-C → breakout box (USB-A 3.0, DisplayPort 1.4)
Cable Length 5m
Tracking SteamVR Tracking 1.0 or 2.0 (external beacons)
On-board cameras 2x eye-tracking
Input None included (supports SteamVR controllers)
Audio 3.5mm aux port
Microphone None (supports external mic through aux port)
Pass-through view No
Weight 487g + 230g headstrap with counterweight

Filed Under: aero, Deal, Deals, News, simulation, varjo, Varjo Aero, varjo vr, VR Headset, VR simulation, VR Simulator

Immersed Opens Pre-orders for Slim & Light ‘Visor’ VR Headset, Starting at $500

September 20, 2023 From roadtovr

Immersed, the team behind the titular XR productivity and co-working app, announced Visor last month, a slim and light VR headset designed for work. Now the studio has opened “fully refundable” pre-orders for two distinct flavors of the device.

Immersed is offering a 2.5K per-eye Visor model for $500 and a 4K per-eye Visor model for $750. Besides including different resolution OLED microdisplays, functionally both models are the same. The company is also offering a Founder’s Edition Visor 4K for $1,000, which is said to ship six months before the standard Visor 4K.

Immersed says on the website both 2.5K and 4K headsets include:

  • Hand & eye tracking

  • 6 Degrees of freedom
  • 5+ Screens
  • 100° Field of view
  • Ultra widescreen
  • Custom IPD, nose-insert, and light-blocker
  • 25% lighter than a smartphone
  • HD Color Passthrough
  • Stems & strap attachments Included
Image courtesy Immersed

It’s still early days, it seems. The Visor hardware is said to be “both wired and wireless,” indicating it has onboard processing for mobile VR experiences and a battery, however the company hasn’t released any specs yet on chipset or battery life.

The company says headsets are custom-built for each user however, which includes locking in each user’s interpupillary distance (IPD) and shipping nose inserts and light blockers which are “closest to your face’s shape,” Immersed says in the product’s description.

As for shipment dates, so far Immersed says it’s slated to “commence and continue [shipment] throughout 2024.” What’s more, Immersed says it’s offering those pre-orders as “full refundable reservations.”

Here’s the fine print:

Refund Policy: Preorders are fully refundable reservations. You may cancel your reservation at any time before your Visor is produced and receive a full refund to the original payment method by emailing support@visor.com. Due to the custom-built nature of Visor, fulfillment time will vary and shipment dates are our best estimates. Delays, if any, will be communicated via email.

You can pre-order and find more on the Immersed Visor website.

Filed Under: Immersed, immersed visor, News, Standalone VR Headset, visor, visor vr, VR Headset

Microsoft to Supply US Army More AR Combat Headsets Following Positive Field Test

September 19, 2023 From roadtovr

Microsoft’s HoloLens-based headset built on contract for the US Army has passed an important round of field testing by soldiers. The company is now set to fulfill a larger order to be used in more rigorous testing slated to take place in 2025.

Awarded in 2019, Microsoft’s $22 billion defense contract is aiming to supply the US Army with a tactical AR headset for soldiers based on HoloLens 2 technology, or what’s called an Integrated Visual Augmentation System (IVAS),

According to Bloomberg, 20 prototype versions of the newer 1.2 IVAS headsets were field tested by two squads of solders in late August specifically to check for improvements in reliability, low-light performance and ergonomics. It was reported in early 2022 that Microsoft was bracing for negative field testing, citing concerns with low-light performance and nausea.

Taking place at Fort Drum, New York, those tests “demonstrated improvements in reliability, low light sensor performance, and form factor,” a US Army spokesperson told Bloomberg, saying further that “soldier feedback was positive.”

The Army awarded Microsoft another contract on September 5th for the 1.2 IVAS to see if the company could scale production. Its $22 billion contract indicates an upper target, and not the full amount granted to Microsoft at present.

Filed Under: AR Headset, AR News, HoloLens, hololens 2, ivas, Microsoft, microsoft ar, Microsoft HoloLens, Microsoft HoloLens 2, Military Applications, News, us army

Apple Confirms Vision Pro Still Slated to Release in Early 2024

September 13, 2023 From roadtovr

Apple’s “Wonderlust” product launch event featured the official unveiling of iPhone 15 and both Watch Series 9 and Ultra 2. While XR wasn’t a major focus of the event, Apple confirmed its upcoming mixed reality standalone Vision Pro isn’t seeing any delays to push it off its early 2024 release.

First unveiled at WWDC in June, Apple CEO Tim Cook said last night during the product event that Vision Pro is still “on track for release in early 2024.”

Vision Pro, which comes along with the very ‘pro’ price tag of $3,500, has reportedly been the subject of multiple delays in the past. The MR headset was widely thought to arrive sometime in 2022, although several successive reports maintained it was delayed multiple times since then.

With an “early 2024” launch in site, Apple seems to be making some of the right moves in the background, as the company has already opened up applications for developer units which are undoubtedly already in the hands of studios.

Meanwhile, the Cupertino tech giant also announced it’s prepping iPhone 15 Pro to take stereoscopic video which can be viewed on Vision Pro. It’s an interesting choice, as features on company’s most premium ‘Pro’ phone offerings tend to trickle down in successive generations. Here, the phone’s ultrawide and main cameras work together to create what Apple calls a “three-dimensional video.”

Filed Under: Apple, apple ar, apple vision pro, apple vision pro release date, apple vr, News, vision pro, vision pro launch date, vision pro release date

iPhone 15 Pro is Apple’s First Smartphone With Spatial Video Capture, for Viewing on Vision Pro

September 12, 2023 From roadtovr

Apple today announced its iPhone 15 lineup of smartphones, including the iPhone 15 Pro which will be the company’s first phone to capture spatial video for immersive viewing on Vision Pro.

While Apple Vision Pro itself works as a spatial camera, allowing users to capture immersive photos and videos, I think we can all agree that wearing a camera on your head isn’t the most convenient way to capture content.

Image courtesy Apple

Apple seems to feel the same way. Today during the company’s iPhone 15 announcement, it was revealed that the new iPhone 15 Pro will be capable of capturing spatial video which can be viewed immersively on the company’s upcoming Vision Pro headset. The base versions of the phone, the iPhone 15 and iPhone 15 Plus, won’t have the spatial capture capability.

Details on exactly how this function works are slim for the time being.

“We use the ultrawide and main cameras together to create a three-dimensional video,” the company said during its announcement. But it isn’t clear if “three-dimensional” means stereoscopic footage with a fixed viewpoint, or some kind of depth projection with a bit of 6DOF wiggle room.

Given that the iPhone 15 Pro cameras are so close together—not offering enough distance between the two views for straightforward stereo capture—it seems that some kind of depth projection or scene reconstruction will be necessary.

Image courtesy Apple pro 

Apple didn’t specifically say whether the phone’s depth-sensor was involved, but considering the phone uses it for other camera functions, we wouldn’t be surprised to find that it has some role to play. Curiously, Apple didn’t mention spatial photo capture, but ostensibly this should be possible as well.

While users will be able to watch their immersive videos on Vision Pro, Apple also said they’ll be able to share the footage with others who can watch on their own headset.

While the new iPhone 15 lineup will launch on September 22nd, Apple says the spatial capture capability won’t be available until “later this year”—which is curious considering the company also said today that Vision Pro is “on track to launch in early 2024.” Perhaps the company plans to allow creators to access the spatial video files for editing and use outside of Apple’s platform?

Filed Under: Apple, apple iphone 15 pro, apple vision pro, iphone 15 pro 3d capture, iphone 15 pro 3d video, iphone 15 pro spatial video, News

Thin & Light PC VR Headset Bigscreen Beyond Now Shipping in US

September 8, 2023 From roadtovr

Bigscreen announced it’s now shipping Beyond, the company’s thin and light PC VR headset unveiled earlier this year.

Created by the same team behind the Bigscreen Beta VR app, Bigscreen Beyond is a tethered PC VR headset that uses Valve’s SteamVR tracking standard. Priced at $1,000, the headset makes for an interesting value proposition for users already hooked into the SteamVR hardware ecosystem, offering up a slim design thanks to the inclusion of pancake lenses and micro-OLEDs. Check out the specs at the end of the article.

Now Bigscreen says it’s started shipping Beyond, with packages going out daily to customers in the United States; international shipments are said to begin in “mid to late Q4.”

“Since launching in February, demand was stronger than expected and we’ve got an overwhelming amount of headsets to build! We’ve spent the past few months ramping up production in order to ship tens of thousands of units in the coming months ahead,” the company says.

To meet demand, Bigscreen says it’s hiring more engineering and production staff for its LA-based factory, and meeting with overseas manufacturing partners in China to ensure production proceeds “without a hitch.”

There’s also a bigger international expansion on the horizon. In addition to taking preorders from customers in the US, UK, most of Europe, Canada, Australia, New Zealand, and Japan, the company is also set to expand preorders to Bulgaria, Croatia, Cyprus, Estonia, Hungary, Iceland, Latvia, Lithuania, Luxembourg, Malta, Romania, Slovakia, and Slovenia. The company says it also plans to sell in South Korea, Israel, “and more soon.”

Check out our hands-on with Beyond back in March, where we tested out every aspect of the headset, including its display clarity, brightness, custom ergonomics, and got to grips with its next-gen form-factor.

Bigscreen Beyond Specs

Resolution 2,560 × 2,560 (6.5MP) per-eye
microOLED (2x, RGB stripe)
Pixels Per-degree (claimed) 28
Refresh Rate 75Hz, 90Hz
Lenses Tri-element pancake
Field-of-view (claimed) 93°H × 90°V
Optical Adjustments IPD (fixed, customized per customer)
eye-relief (fixed, customized per facepad)
IPD Adjustment Range 58–72mm (fixed, single IPD value per device)
Connectors DisplayPort 1.4, USB 3.0 (2x)
Accessory Ports USB-C (1x)
Cable Length 5m
Tracking SteamVR Tracking 1.0 or 2.0 (external beacons)
On-board Cameras None
Input SteamVR Tracking controllers
On-board Audio None
Optional Audio Audio Strap accessory, USB-C audio output
Microphone Yes (2x)
Pass-through view No
Weight 170–185g
MSRP $1,000
MSRP (with tracking & controllers) $1,580

Filed Under: beyond, bigscreen, bigscreen beyond, bigscreen beyond preorders, bigscreen vr, News, VR Headset

European Pricing for Quest 3 Accessories Allegedly Leaked

September 5, 2023 From roadtovr

Meta Quest 3, the company’s upcoming $500 standalone mixed reality headset, is probably going to get a big info dump at Connect 2023 later this month. It appears an ecommerce site in Europe has leaked some of the available accessories and prices.

As first reported by MIXED, Netherlands-based online vendor UnboundXR.eu listed a number of Quest 3 accessories and prices ahead of their official availability:

  • Meta Quest 3 Silicone Face Interface (Black) for €49.99
  • Meta Quest 3 Carrying Case for €79.99
  • Meta Quest 3 Elite Strap with Battery for €149.99
  • Meta Quest 3 Charging Dock for €149.99

Listings for everything but the Quest 3 carrying case have since been removed from the site.

Notably, those prices include value added tax (VAT), which in the Netherlands is 21%. It’s not clear exactly how that will look in US pricing, however when comparing previous accessory prices in the EU, US prices may look something like this:

  • Meta Quest 3 Silicone Face Interface (Black) for $39.99
  • Meta Quest 3 Carrying Case for $59.99
  • Meta Quest 3 Elite Strap with Battery for $119.99
  • Meta Quest 3 Charging Dock for $119.99

Granted, that’s only some healthy specualtion, so we’ll just have to wait and see.

If Quest 3 is anything like Quest 2 in terms of accessories though, there are sure to be many more to choose from, including prescription lenses, left and right replacement controllers, and a version Elite Strap without the built-in external battery.

Speaking of Elite Straps, if you were hoping to save a buck by reusing a Quest 2 Elite Strap (if it isn’t already shattered to pieces), a leak posted by X user ‘VR Panda’ potentially reveals that the Quest 3 attachment point is notably smaller than Quest 2’s, meaning you’ll need to buy a new Elite headstrap for Quest 3.

🫣 pic.twitter.com/XhW1oNBKID

— VR Panda. Alex From CHN (@ZGFTECH) September 4, 2023

Whatever the case, we’re sure to learn more soon at Connect 2023, which takes place September 27th – 28th at Meta’s Menlo Park, California headquarters.

Filed Under: meta accessories, Meta Quest 3, News, quest 2, quest 3, quest 3 accessories, VR Accessories

Meta is Reportedly Partnering with LG to Create Apple Vision Pro Competitor

September 4, 2023 From roadtovr

Meta is reportedly teaming up with South Korean tech giant LG Electronics to offer up competition to the Apple’s forthcoming Vision Pro mixed reality headset, which is slated to arrive sometime in 2024.

South Korea’s Maekyung (Korean) is reporting on two new Meta headsets: a low-cost Quest model that will be priced at “less than $200” coming in 2024, and a high-priced model in a joint venture with LG in 2025, which is supposedly set to take on Apple Vision Pro.

The report maintains the name of the Meta/LG headset will be ‘Meta Quest 4 Pro’.

Mass production of the so-called Quest 4 Pro is allegedly being handled by LG Electronics, and LG Display, with LG Innotek and LG Energy Solution supplying parts.

Provided the report is true, it seems some very distinct battle lines are being drawn. Samsung announced earlier this year that it was working with Qualcomm and Google to develop an Android-powered XR device, which may also be positioned to compete against Apple and Meta.

Filed Under: apple vision pro, lg, lg electronics, Meta, meta lg partnership, Mixed Reality, News, vision pro

Unicorn AR Startup Magic Leap is Killing Its First Headset Next Year

September 1, 2023 From roadtovr

Magic Leap 1, the AR headset that helped the Plantation, Florida-based startup attract over three billion dollars in funding, will be completely defunct by late next year.

The company announced this week that Magic Leap 1’s cloud services are due to be shut off on December 31st, 2024. After that date, the headset will receive no further support.

The loss of cloud services indeed means the headset will essentially be ‘bricked’ on that date, as “core functionality will reach end-of-life and the Magic Leap 1 device and apps will cease to function,” the company says in a recent FAQ.

Image courtesy Magic Leap

On September 29th, 2023, a number of developer resources are being pulled too, including the forum dedicated to Magic Leap 1 as well as the headset’s dedicated Discord channel.

Here’s the full statement from Magic Leap, courtesy a comment made by Reddit user ‘The Golden Leaper’.

Today we are announcing that Magic Leap 1 end of life date will be December 31, 2024. Magic Leap 1 is no longer available for purchase, but will continue to be supported through December 31, 2024 as follows:

Magic Leap 1 Developer Forum: On September 29th, 2023, Magic Leap 1 Developer Forum (https://ml1-developer.magicleap.com/) will no longer be available. Please refer to the Magic Leap 2 Developer Forum for current information and updates on the Magic Leap platform.

Magic Leap Discord channel: On September 29th, 2023, Magic Leap Discord channel will no longer be available. Please refer to the Magic Leap 2 Developer Forum for current information and updates on the Magic Leap platform.

OS Updates: Magic Leap will only address outages that impact core functionality (as determined by Magic Leap) until December 31, 2024.

Customer Care (http://magicleap.com/contactus) will continue to offer Magic Leap 1 product troubleshooting assistance through December 31, 2024.

Warranties: Magic Leap will continue to honor valid warranty claims under the Magic Leap 1 Warranty Policy available here (https://www.magicleap.com/ml1/warranty-policies).

While no longer sold by Magic Leap, the company was selling ML 1 up until mid-2022. Brand new units, including the headset’s hip-worn compute unit and single controller, were being liquidated for the barn burner deal of $550 via Amazon subsidiary Woot. It’s uncertain how many developers and enterprise users will be affected by the shutdown, however they do have a little over a year to figure out a replacement strategy.

Launched in 2018, Magic Leap straddled an uneasy rift between enterprise and prosumers with ML 1 (known then as ‘ML One’), which gained it a lukewarm reception mostly thanks to its $2,300 price tag and relatively narrow differentiation from Microsoft HoloLens. Despite Magic Leap’s best efforts, it simply wasn’t the consumer device the company wanted to make from the onset.

A leadership shuffle in mid-2020 saw co-founder and CEO Rony Abovitz step down, tapping former Microsoft exec Peggy Johnson to take the reins and immediately pivot to target enterprise with its most recent AR headset, Magic Leap 2.

Filed Under: AR News, Magic Leap, magic leap 1, Magic Leap One, ml 1, ml one, News

Varjo Signs “multi-million dollar” Deal to Provide Headsets for Army Training Systems

August 29, 2023 From roadtovr

Varjo, maker of high-end XR headsets, today announced that it has closed a multi-million dollar deal to supply headsets for the U.S. Army’s Reconfigurable Virtual Collective Air Trainer (RVCT-A) initiative.

The US. Army’s Reconfigurable Virtual Collective Air Trainer (RVCT-A) aims to deliver virtual training modules that are easy to set up and transport, making training cheaper and more accessible. Specifically the training modules are focused on training pilots of Apache, Chinook, and Blackhawk helicopters.

Varjo says it has been selected by integrator Cole Engineering to supply XR-3 Focal Edition headsets for the program in what amounts to a “multi-million dollar” deal for the company.

Varjo isn’t saying exactly how many headsets it will furnish for the program, but a rough estimate (using a minimum floor of $2 million for the deal and the $6,500 price of Varjo XR-3) suggests somewhere in the neighborhood of 300 headsets. Varjo’s deal may include ongoing revenue from the annual Varjo Subscription service that’s required to use its professional headsets.

Varjo cites the headset’s ability to do high-quality passthrough and occlusion which enables the RVCT-A modules to support a mix of real and virtual imagery. This is especially important given the need to train pilots with their hands on the actual controls of the aircraft, rather than expecting them to fiddle with VR controllers. And of course the headset includes the company’s signature ‘bionic display’, which offers retina resolution in a small area at the center of the headset’s field-of-view.

VR flight simulation and training has been around for decades in militaries across the world. In many cases, flight training has involved full-sized cockpit replicas and dome-projection displays that are large and difficult to transport. Today it’s possible to provide an immersive field-of-view inside a VR headset, making portable flight trainers much more practical.

Image courtesy Varjo

Varjo’s headset deal is just one part of Cole Engineering’s $500 million contract to supply RVCT modules to the U.S. Army, including a Ground version for infantry training.

That broader contract is part of the Army’s Synthetic Training Environment (STE) initiative which seeks to enhance the branch’s training programs with immersive capabilities.

“[Cole Engineering’s] RVCT solution is built upon a modular hardware architecture, which allows RVCT to replicate U.S. Army ground and air vehicles through common configuration items. The combination of high-fidelity physical and virtual control interfaces utilizes real-world system hardware and immerses the Soldier via Virtual and Augmented Reality through the Synthetic Training Environment-Information System (STE-IS) software,” Cole Engineering wrote about its contract with the Army.

Varjo says its deal with Cole Engineering to supply headsets for the RVCT program is “one of the 70+ immersive defense training programs featuring Varjo’s hardware and software solutions worldwide.”

Filed Under: Military Applications, News, varjo, varjo flight sim, varjo rvct, vr flight simulator

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