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HTC Reveals First Image of Its Upcoming MR Headset for Consumers & It’s Aiming to Compete with Meta

December 16, 2022 From roadtovr

HTC today unveiled the first official image of the headset it’s been teasing over the past few months. The company is also apparently looking to re-enter the consumer XR space with the unnamed device, which it’s set to further detail at CES on January 5th.

As reported in an exclusive by The Verge, HTC is getting ready to stretch outside the enterprise and business sector once again and offer what HTC global head of product Shen Ye calls a “small, light all-in-one headset that promises full-featured virtual and augmented reality.”

Ye calls it an effort to create something “meaningful and that’s appealing for consumers,” further stating that it’s the culmination of lessons learned from making HTC Vive Flow and the Vive Focus 3.

It’s also likely to be more expensive than the $400 Quest 2, which will be a sticking point if it truly wants to be a consumer-first device, and not a prosumer headset like Quest Pro:

“We’re in an era when consumer VR headsets have been massively subsidized by companies that are trying to vacuum up and take personal data to provide to advertisers,” Ye tells The Verge. “We don’t believe the way that we want to approach it is to compromise on privacy.”

Image courtesy HTC via The Verge

Ye also revealed a few specs ahead of the official info dump:

The unnamed standalone headset is said to offer color passthrough MR, making it more similar to Quest Pro as opposed to a see-through AR such as HoloLens. The upcoming headset is said to contain a depth sensor, which would in theory offer more accurate room mapping. It’s also said to feature better dynamic range, making it capable of better passthrough for things like reading text on a monitor or smartphone. The headset also packs two hours of battery life, and supports 6DOF VR controllers along with optical hand tracking.

It’s said to be “one of the lightest that’s on the market,” although there are still a few mysteries to unveil. It’s uncertain whether it will include eye-tracking, although HTC has a track record of releasing eye-tracking modules which it may pursue here as well. Privacy protections is also a concern that HTC hopes to address regarding its externally facing cameras, although they haven’t said anything definite yet.

HTC’s unnamed headset reportedly suffered a leak of its design and some key specs back in November, which showed off the outer shell and alleged dual 1,920×1,920 LCDs clocked up to 120hz, mechanical IPD adjustments, pancake lenses, headstrap adjustment mechanism and back-mounted battery.

Allegedly Leaked Design of HTC’s MR Standalone | Image courtesy Brad Lynch

At the time, VR analyst and YouTuber Brad Lynch alleged the leak also included some vague info on its chipset being “faster than the [Snapdragon XR2] in Quest 2,” as it’s speculated to possibly be the upcoming Snapdragon XR2 Gen 2.

None of the information from the leak has been confirmed however, so we’ll just have to wait and see at CES 2023, which takes place January 5-8 in Las Vegas, Nevada.

Filed Under: htc, htc ar headset, htc mr, htc mr headset, htc vive, htc vive mr, MR headset, News

Report: Apparent HTC Leak Reveals Slim & Modular VR Standalone

November 15, 2022 From roadtovr

HTC has been teasing its next VR headset over the last few weeks, showing off bits of the device at a time which the company promises will be “something big… we mean small.” Now it appears the design and some of the specs have been leaked, with the details gathered courtesy of VR analyst and YouTuber Brad Lynch.

Info surrounding the headset—still nameless at the time of this writing—was gathered by Lynch from sources “mostly in the supply chain,” he says. Lynch dubs the device the ‘Flowcus’ for its apparent coupling of the light and slim form-factor of Vive Flow and the standalone capabilities of Vive Focus.

Images of the headset featured in Lynch’s 10-minute video (embedded below) are said to be renderings based on images seen by Lynch, something he says was done to retain the anonymity of the leak’s source, as leaked images apparently contained identifying markers.

The headset is said to contain four B&W tracking cameras and one RGB camera for passthrough. Controllers are supposedly the same as the those supplied with Vive Focus 3.

Image courtesy Brad Lynch

The headset is also said to include a removable facial interface, which presumably would allow for easily cleaning. That profile view also illustrates the device’s slim and light design.

Image courtesy Brad Lynch

And that’s apparently achieved by pancake lenses, which are slowly becoming the industry standard for VR headsets, with Meta Quest Pro and Pico 4 also integrating them.

Lynch says the headset includes dual 1,920×1,920 LCDs, closed at up to 120hz. Mechanical IPD adjustments are also present, Lynch says.

Image courtesy Brad Lynch

Under that facial interface is also reportedly a USB-C port, which could be used for tacking on an eye-tracking module.

Image courtesy Brad Lynch

One of the unique bits about HTC’s alleged upcoming headset is its modularity; that port connection on the arm of the headstrap is supposed to allow the headset to go into a ‘glasses mode’ by allowing you to disconnect the headstrap/battery and use it more like a Vive Flow for casual viewing. Lynch alleges there’s also the possibility the USB-C port may be capable of connecting to a PC.

When in ‘glasses mode’, the arms are also said to fold up for easier storage, making Lynch’s ‘Flowcus’ moniker even more apt.

As a true standalone device, the headset is said to include a chipset “faster than the [Snapdragon XR2] in Quest 2,” Lynch says, also speculating it may be the upcoming Snapdragon XR2 Gen. 2, making it potentially the first such device to do so.

Provided this is the consumer-focused device it’s chalked up to be—and coming from the beleaguered HTC—we wouldn’t expect a low price putting it in competition with Quest 2 or Pico 4. You can check out Lynch’s 10-minute video at the below, which includes additional shots of the headset and more speculation of its supposed features.

Filed Under: brad lynch, htc, htc vive, htc vive flowcus, htc vive standalone, News, Standalone VR Headset

HTC Teases Next VR Headset Ahead of Meta Connect & It’s Supposed to Be Small

October 6, 2022 From roadtovr

HTC today teased what’s confirmed to be the company’s next VR headset, something the Vive-creator says will be “something big… we mean small.”

There’s not much to go on for now, only a tweet which shows a piece of the headset in question with the subtitle “Go small or go home.” No name, no price, no release window. Bupkis.

Go small or go home. pic.twitter.com/PUqqKn4V5E

— HTC VIVE (@htcvive) October 6, 2022

Is it an image of a pancake lens, which many VR headset creators like Meta and Lenovo are now using in place of traditional Fresnel lenses to lower overall bulk? HTC’s casual VR content device Vive Flow already uses one.

Is it an exterior shot of a facial plate, possibly in a bid to appear like a pair of sunglasses like… well… Vive Flow? Your guess is as good as ours at this point.

Turning up the contrast on the image reveals one thing, that’s for sure: a cheeky message congratulating us on our failure to sus out more salient info.

Image courtesy HTC

And although we’re still hoping to see something from HTC that brings real consumer competition to Meta, the emphasis on the headset’s size as the main selling point could suggest the release of another casual VR viewing device like Flow.

In any case, the company says it’s learned from mistakes in the past, and is “putting those learnings into this headset.” It’s also some pretty convenient timing too, as Meta is only days away from holding its yearly Connect developer conference, which this year will likely see the reveal of the heavily-leaked Quest Pro (née Project Cambria).

Vive Flow was largely criticized for not providing much more of a practical experience beyond first-generation mobile VR devices like Gear VR, Oculus Go, or Google Daydream. It also needs an external power source to function, which is better than having a front-heavy headset, but still a concern among some owners. Maybe the Taiwan-based manufacturer is going for a real standalone format this time?

HTC has been known to do successive reveals of its headsets in the past, so we’ll be following along with the company’s Twitter account in the meantime to find out just what the company has in store.

Filed Under: htc, htc vive, HTC Vive Flow, htc vive standalone, News, Vive, VR Headset

HTC Launches Aftermarket Face & Eye-trackers for Vive Focus 3

September 7, 2022 From roadtovr

Filed Under: Eye-tracking, facial tracking, focus 3, htc, htc vive, News, Vive, vive focus 3, VR Accessories

HTC Brings OpenXR Public Beta to Vive Focus 3

April 14, 2022 From roadtovr

HTC announced this week it is making available an OpenXR public beta for the Vive Focus 3. OpenXR is designed to make it easier for developers to create a single app that’s cross-compatible with multiple OpenXR-supporting headsets.

OpenXR is a royalty-free standard that aims to standardize the development of XR applications, making hardware and software more interoperable. In the best case scenario, an app built to be compliant with OpenXR can run on any OpenXR-supporting headset with no changes to its underlying code.

Image courtesy Khronos Group

OpenXR has seen a slow but steady adoption since reaching version ‘1.0’ in 2019, and picked up significant steam in 2021 with official support on SteamVR, Meta going “all in” on OpenXR, “production-ready” OpenXR support in Unreal Engine, and more.

And now HTC’s latest enterprise-focused standalone headset, Vive Focus 3, has moved significantly closer to the finish line. The company announced this week that it’s ready for developers to test out the headset’s OpenXR support through a public beta.

“We’re committed to enabling the developer community to build the content and applications that power experiences across the spectrum of reality,” said Dario Laverde, Director of Developer Relations at HTC Vive. “With OpenXR, more developers will be able to bring their content to Vive Focus 3, and users will benefit from an expanded app library and more flexibility in terms of how they consume content. We strongly believe it’s a win for the XR industry as a whole.”

Now that doesn’t mean that you’ll be able to buy Quest applications and run them on Vive Focus 3… but it does mean that developers should have a much easier time porting their apps to run on Vive Focus 3, if they choose to offer their apps on the headset.

Developers interested in using OpenXR on Vive Focus 3 can find instructions for joining the public beta and using the standard in Unity at HTC’s developer forum.

Filed Under: htc, htc vive focus openxr, News, OpenXR, vive focus 3, vive focus 3 openxr beta, vive focus openxr, vive openxr

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